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CG Academy 3DMax AdvancedTexturing 1: Creature UV Unwrapping
DVD 3DMax | 5 Hours 5 Minutes | 2,97 GB
Content :
Chapter 01: Setting Up The Model
Dominic shows how the 3d model can be prepared for the unwrapping process and what tools are to be used.
Chapter 02: Unwrapping The Legs & Claws
Dominic unwraps the legs and the claws.
Chapter 03: Unwrapping The Lower Torso
Then moves on to unwrap the creatures lower torso.
Chapter 04: Unwrapping The Arms
After this he unwraps the arms.
Chapter 05: Unwrapping The Upper Torso
And then moves on to unwrap the upper torso.
Chapter 06: Unwrapping The Jaw 7 Mandibles
Then Dominic moves on to unwrap the jaw and mandibles of the creature.
Chapter 07: Unwrapping The Skull
And finally the unwrapping is completed with the skulls UVs.
Chapter 08: Hiding The Seams
With all of the UVs unwrapped Dominic applies separate UVs for a set of blending textures to hide any UV set seams.
Chapter 09: Final Layout of UV's
And Dominic completes this section of the DVD by compiling the UVs into two large sets, one per final texture bitmap.
Chapter 10: New Features In Max 8.0
Dominic explains a little about the new features added to the UV Unwrap tool in 3dsmax 8.0.
Chapter 11: Defining Pelt Seams
Then he explains about Pelt Seams and then defines them on our model.
Chapter 12: Pelt Mapping
Moving on Dominic uses the new Pelt Tool to pull the UVs apart on a pelt that was defined in the previous chapter.
Chapter 13: Enhanced Relax Tool
And then he shows us how the new relax tools in 8.0 can be used to very quickly un-fold any overlapping UVs in our Pelted UV’s.
Dominic shows how the 3d model can be prepared for the unwrapping process and what tools are to be used.
Chapter 02: Unwrapping The Legs & Claws
Dominic unwraps the legs and the claws.
Chapter 03: Unwrapping The Lower Torso
Then moves on to unwrap the creatures lower torso.
Chapter 04: Unwrapping The Arms
After this he unwraps the arms.
Chapter 05: Unwrapping The Upper Torso
And then moves on to unwrap the upper torso.
Chapter 06: Unwrapping The Jaw 7 Mandibles
Then Dominic moves on to unwrap the jaw and mandibles of the creature.
Chapter 07: Unwrapping The Skull
And finally the unwrapping is completed with the skulls UVs.
Chapter 08: Hiding The Seams
With all of the UVs unwrapped Dominic applies separate UVs for a set of blending textures to hide any UV set seams.
Chapter 09: Final Layout of UV's
And Dominic completes this section of the DVD by compiling the UVs into two large sets, one per final texture bitmap.
Chapter 10: New Features In Max 8.0
Dominic explains a little about the new features added to the UV Unwrap tool in 3dsmax 8.0.
Chapter 11: Defining Pelt Seams
Then he explains about Pelt Seams and then defines them on our model.
Chapter 12: Pelt Mapping
Moving on Dominic uses the new Pelt Tool to pull the UVs apart on a pelt that was defined in the previous chapter.
Chapter 13: Enhanced Relax Tool
And then he shows us how the new relax tools in 8.0 can be used to very quickly un-fold any overlapping UVs in our Pelted UV’s.
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