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3Dcreative Issue 77 – January 2012
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Hello and welcome to the January issue of 3DCreative. We hope you had
a great Christmas and a memorable New Year. I am sure you have been
busy entertaining relatives and rushing around delivering presents over
the festive season, so now it’s time to kick back and relax with the
January issue.
This month’s issue is a real cracker, and we are really excited to be
able to announce a new ZBrush series. Monsters and organic creatures
are always popular with ZBrush users, but at times it can be hard to add
non-organic features to sculpts. In this new series our artists will be
taking an animal and will show us how to turn it into a ferocious
armored beast and how to add armor to it. In the first installment of
this stunning series Bruno Camara will be showing us in great detail how he created his Armored lizard.
I hope you have all been enjoying following Gavin Goulden’s
steps in his fantastic Swordmaster series. In this issue Gavin will be
showing us how to unwrap our low poly games model in a clean and
efficient fashion. We will soon be getting to the exciting part where we
can see the stunning full color results.
We kicked of Andrzej Sykut’s new series about using
photo’s to create images of Cyborg’s last month and hope you all enjoyed
learning this interesting technique which is new to our magazine. In
this issue we will be looking at the human face and how to add some
sci-fi looking implants and glasses. This is a fascinating tutorial, and
demonstrates a really interesting technique for creating geometry to
help you create your base head to work from.
Understanding and mastering topology is obviously no easy task, however as always we are here to help and in this issueDiego Maia will continue his fantastic Topology series by showing us how to organize and create limbs and accessories ready for animation.
Many of you will be familiar with the work of Art Director Luis Antonio.
Luis has held a host of positions in the games industry and has
travelled the world moving from one major games company to another. In
this interview Luis tells us how he draws inspiration from each new
destination he travels to and how one day he would like to turn games
into an art form.
We also have a great Making of in this issue and some stunning gallery images. Rudolf Herczog
shows us how he created his amazing Sci-Fi image Sector 21, and the
gallery contains art work from some of the industry’s most talented
artists includingChristopher Brändström, Rebeca Puebla, James Jean-Pierre and Carlos Ortega.
More info: http://www.3dcreativemag.com/
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